The article considers Number 11 by Jonathan Coe as an example of the postmodern language play with textual and extratextual reality and determines the role and functions of game practices employed.
What a Carve Up! by Jonathan Coe is analyzed as an example of application of traditional detective conventions in postmodern narrative; their ideological and compositional functions in the novel are revealed.
Jonathan Coe’s satirical novel «What a Carve-Up!» is analyzed through the prism of traditional Gothic elements; their contribution to the ideological, philosophical and compositional structure of the novel is revealed.